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fc2efe3988
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211
build/manifest/main.go
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211
build/manifest/main.go
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package main
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import (
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"encoding/json"
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"fmt"
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"os"
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"strings"
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"github.com/mattermost/mattermost/server/public/model"
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"github.com/pkg/errors"
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)
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const pluginIDGoFileTemplate = `// This file is automatically generated. Do not modify it manually.
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package main
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import (
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"encoding/json"
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"strings"
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"github.com/mattermost/mattermost/server/public/model"
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)
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var manifest *model.Manifest
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const manifestStr = ` + "`" + `
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%s
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` + "`" + `
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func init() {
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_ = json.NewDecoder(strings.NewReader(manifestStr)).Decode(&manifest)
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}
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`
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const pluginIDJSFileTemplate = `// This file is automatically generated. Do not modify it manually.
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const manifest = JSON.parse(` + "`" + `
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%s
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` + "`" + `);
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export default manifest;
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`
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// These build-time vars are read from shell commands and populated in ../setup.mk
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var (
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BuildHashShort string
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BuildTagLatest string
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BuildTagCurrent string
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)
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func main() {
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if len(os.Args) <= 1 {
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panic("no cmd specified")
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}
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manifest, err := findManifest()
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if err != nil {
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panic("failed to find manifest: " + err.Error())
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}
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cmd := os.Args[1]
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switch cmd {
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case "id":
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dumpPluginID(manifest)
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case "version":
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dumpPluginVersion(manifest)
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case "has_server":
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if manifest.HasServer() {
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fmt.Printf("true")
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}
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case "has_webapp":
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if manifest.HasWebapp() {
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fmt.Printf("true")
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}
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case "apply":
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if err := applyManifest(manifest); err != nil {
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panic("failed to apply manifest: " + err.Error())
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}
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case "dist":
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if err := distManifest(manifest); err != nil {
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panic("failed to write manifest to dist directory: " + err.Error())
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}
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default:
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panic("unrecognized command: " + cmd)
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}
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}
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func findManifest() (*model.Manifest, error) {
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_, manifestFilePath, err := model.FindManifest(".")
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if err != nil {
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return nil, errors.Wrap(err, "failed to find manifest in current working directory")
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}
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manifestFile, err := os.Open(manifestFilePath)
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if err != nil {
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return nil, errors.Wrapf(err, "failed to open %s", manifestFilePath)
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}
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defer manifestFile.Close()
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// Re-decode the manifest, disallowing unknown fields. When we write the manifest back out,
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// we don't want to accidentally clobber anything we won't preserve.
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var manifest model.Manifest
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decoder := json.NewDecoder(manifestFile)
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decoder.DisallowUnknownFields()
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if err = decoder.Decode(&manifest); err != nil {
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return nil, errors.Wrap(err, "failed to parse manifest")
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}
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// If no version is listed in the manifest, generate one based on the state of the current
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// commit, and use the first version we find (to prevent causing errors)
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if manifest.Version == "" {
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var version string
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tags := strings.Fields(BuildTagCurrent)
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for _, t := range tags {
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if strings.HasPrefix(t, "v") {
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version = t
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break
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}
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}
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if version == "" {
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if BuildTagLatest != "" {
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version = BuildTagLatest + "+" + BuildHashShort
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} else {
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version = "v0.0.0+" + BuildHashShort
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}
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}
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manifest.Version = strings.TrimPrefix(version, "v")
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}
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// If no release notes specified, generate one from the latest tag, if present.
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if manifest.ReleaseNotesURL == "" && BuildTagLatest != "" {
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manifest.ReleaseNotesURL = manifest.HomepageURL + "releases/tag/" + BuildTagLatest
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}
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return &manifest, nil
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}
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// dumpPluginId writes the plugin id from the given manifest to standard out
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func dumpPluginID(manifest *model.Manifest) {
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fmt.Printf("%s", manifest.Id)
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}
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// dumpPluginVersion writes the plugin version from the given manifest to standard out
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func dumpPluginVersion(manifest *model.Manifest) {
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fmt.Printf("%s", manifest.Version)
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}
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// applyManifest propagates the plugin_id into the server and webapp folders, as necessary
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func applyManifest(manifest *model.Manifest) error {
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if manifest.HasServer() {
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// generate JSON representation of Manifest.
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manifestBytes, err := json.MarshalIndent(manifest, "", " ")
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if err != nil {
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return err
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}
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manifestStr := string(manifestBytes)
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// write generated code to file by using Go file template.
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if err := os.WriteFile(
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"server/manifest.go",
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[]byte(fmt.Sprintf(pluginIDGoFileTemplate, manifestStr)),
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0600,
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); err != nil {
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return errors.Wrap(err, "failed to write server/manifest.go")
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}
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}
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if manifest.HasWebapp() {
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// generate JSON representation of Manifest.
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// JSON is very similar and compatible with JS's object literals. so, what we do here
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// is actually JS code generation.
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manifestBytes, err := json.MarshalIndent(manifest, "", " ")
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if err != nil {
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return err
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}
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manifestStr := string(manifestBytes)
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// Escape newlines
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manifestStr = strings.ReplaceAll(manifestStr, `\n`, `\\n`)
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// write generated code to file by using JS file template.
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if err := os.WriteFile(
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"webapp/src/manifest.ts",
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[]byte(fmt.Sprintf(pluginIDJSFileTemplate, manifestStr)),
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0600,
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); err != nil {
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return errors.Wrap(err, "failed to open webapp/src/manifest.ts")
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}
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}
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return nil
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}
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// distManifest writes the manifest file to the dist directory
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func distManifest(manifest *model.Manifest) error {
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manifestBytes, err := json.MarshalIndent(manifest, "", " ")
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if err != nil {
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return err
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}
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if err := os.WriteFile(fmt.Sprintf("dist/%s/plugin.json", manifest.Id), manifestBytes, 0600); err != nil {
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return errors.Wrap(err, "failed to write plugin.json")
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}
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return nil
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}
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