79 lines
1.3 KiB
Go
79 lines
1.3 KiB
Go
package store
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import (
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"database/sql"
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"fmt"
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"strings"
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_ "github.com/mattn/go-sqlite3"
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)
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type Store struct {
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Path string
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Conn *sql.DB
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userStore *UserStore
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}
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func addPathOptions(path string) string {
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if !strings.HasPrefix(path, ":memory:") {
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path = "file:" + path
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}
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return fmt.Sprintf("%s?_foreign_keys=true", path)
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}
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func NewStore(path string) (*Store, error) {
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s := &Store{Path: path}
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conn, err := sql.Open("sqlite3", addPathOptions(path))
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if err != nil {
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return nil, err
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}
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if err := s.EnsureSchema(); err != nil {
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return nil, err
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}
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s.Conn = conn
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s.userStore = NewUserStore(s)
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return s, nil
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}
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func (s *Store) Close() error {
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return s.Conn.Close()
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}
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func (s *Store) User() *UserStore {
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return s.userStore
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}
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func (s *Store) EnsureSchema() error {
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schema := `
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CREATE TABLE IF NOT EXISTS users (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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name VARCHAR(255) NOT NULL,
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mail VARCHAR(255) UNIQUE NOT NULL,
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username VARCHAR(255) UNIQUE NOT NULL,
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password VARCHAR(255) NOT NULL
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);
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CREATE TABLE IF NOT EXISTS game (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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user_id INTEGER NOT NULL,
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name VARCHAR(255) NOT NULL
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);
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CREATE TABLE IF NOT EXISTS gamemember (
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game_id INTEGER NOT NULL,
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user_id INTEGER NOT NULL,
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role VARCHAR(255) NOT NULL,
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PRIMARY KEY (game_id, user_id)
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);
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`
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_, err := s.Conn.Exec(schema)
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return err
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}
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