package api import ( "fmt" "net/http" "strconv" "github.com/gorilla/mux" "github.com/rs/zerolog/log" ) func (a *API) CreateGame(w http.ResponseWriter, r *http.Request) { user, _ := UserFromRequest(r) if !user.Admin { http.Error(w, http.StatusText(http.StatusForbidden), http.StatusForbidden) return } body := ParseBody(r) name := body.String("name") if name == "" { http.Error(w, fmt.Sprintf("%s: name should not be empty", http.StatusText(http.StatusBadRequest)), http.StatusBadRequest) return } game, err := a.App.CreateGame(name, user.ID) if err != nil { log.Error().Err(err).Msg("game couldn't be created") http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError) return } JSON(w, game, 201) } func (a *API) ListGames(w http.ResponseWriter, r *http.Request) { user, _ := UserFromRequest(r) games, err := a.App.ListGamesForUser(user.ID) if err != nil { log.Error().Err(err).Msg("games couldn't be fetch") http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError) return } JSON(w, games, 200) } func (a *API) GetGame(w http.ResponseWriter, r *http.Request) { gameID, _ := strconv.Atoi(mux.Vars(r)["id"]) user, _ := UserFromRequest(r) game, err := a.App.GetGameForUser(gameID, user.ID) if err != nil { log.Error().Err(err).Msg("game couldn't be fetch") http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError) return } if game == nil { http.Error(w, http.StatusText(http.StatusNotFound), http.StatusNotFound) return } JSON(w, game, 200) }