package store import ( "database/sql" "fmt" "strings" _ "github.com/mattn/go-sqlite3" ) type Store struct { Path string Conn *sql.DB userStore *UserStore } func addPathOptions(path string) string { if !strings.HasPrefix(path, ":memory:") { path = "file:" + path } return fmt.Sprintf("%s?_foreign_keys=true", path) } func NewStore(path string) (*Store, error) { s := &Store{Path: path} conn, err := sql.Open("sqlite3", addPathOptions(path)) if err != nil { return nil, err } s.Conn = conn if err := s.EnsureSchema(); err != nil { return nil, err } // init stores s.userStore = NewUserStore(s) return s, nil } func (s *Store) Close() error { return s.Conn.Close() } func (s *Store) User() *UserStore { return s.userStore } func (s *Store) EnsureSchema() error { schema := ` CREATE TABLE IF NOT EXISTS users ( id INTEGER PRIMARY KEY AUTOINCREMENT, name VARCHAR(255) NOT NULL, mail VARCHAR(255) UNIQUE NOT NULL, username VARCHAR(255) UNIQUE NOT NULL, password VARCHAR(255) NOT NULL ); CREATE TABLE IF NOT EXISTS game ( id INTEGER PRIMARY KEY AUTOINCREMENT, user_id INTEGER NOT NULL, name VARCHAR(255) NOT NULL ); CREATE TABLE IF NOT EXISTS gamemember ( game_id INTEGER NOT NULL, user_id INTEGER NOT NULL, role VARCHAR(255) NOT NULL, PRIMARY KEY (game_id, user_id) ); ` _, err := s.Conn.Exec(schema) return err }