Add create game and list games endpoints
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parent
38c7229216
commit
2d2cd288f2
4 changed files with 76 additions and 1 deletions
46
server/api/game.go
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46
server/api/game.go
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@ -0,0 +1,46 @@
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package api
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import (
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"fmt"
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"net/http"
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"github.com/rs/zerolog/log"
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)
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func (a *API) CreateGame(w http.ResponseWriter, r *http.Request) {
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user, _ := UserFromRequest(r)
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if !user.Admin {
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http.Error(w, http.StatusText(http.StatusForbidden), http.StatusForbidden)
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return
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}
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body := ParseBody(r)
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name := body.String("name")
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if name == "" {
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http.Error(w, fmt.Sprintf("%s: name should not be empty", http.StatusText(http.StatusBadRequest)), http.StatusBadRequest)
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return
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}
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game, err := a.App.CreateGame(name, user.ID)
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if err != nil {
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log.Error().Err(err).Msg("game couldn't be created")
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http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError)
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return
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}
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JSON(w, game, 201)
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}
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func (a *API) ListGames(w http.ResponseWriter, r *http.Request) {
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user, _ := UserFromRequest(r)
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games, err := a.App.ListGamesForUser(user.ID)
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if err != nil {
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log.Error().Err(err).Msg("games couldn't be fetch")
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http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError)
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return
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}
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JSON(w, games, 200)
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}
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23
server/app/game.go
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23
server/app/game.go
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@ -0,0 +1,23 @@
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package app
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import (
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"database/sql"
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"git.ctrlz.es/mgdelacroix/craban/model"
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)
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func (a *App) CreateGame(name string, userID int) (*model.Game, error) {
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return a.Store.Game().Create(name, userID)
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}
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func (a *App) AddMember(gameID, userID int, role string) (*model.GameMember, error) {
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return a.Store.Game().AddMember(gameID, userID, role)
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}
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func (a *App) ListGamesForUser(userID int) ([]*model.Game, error) {
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games, err := a.Store.Game().ListForUser(userID)
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if err == sql.ErrNoRows {
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return []*model.Game{}, nil
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}
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return games, err
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}
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@ -189,3 +189,7 @@ func (gs *GameStore) AddMember(gameID, userID int, role string) (*model.GameMemb
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return gs.GetMember(gameID, userID)
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return gs.GetMember(gameID, userID)
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}
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}
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func (gs *GameStore) ListForUser(userID int) ([]*model.Game, error) {
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return gs.getGamesByCondition(sq.Eq{"user_id": userID})
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}
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@ -38,7 +38,9 @@ func (w *WebServer) RegisterRoutes(api *api.API) {
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apiRouter := r.PathPrefix("/api").Subrouter()
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apiRouter := r.PathPrefix("/api").Subrouter()
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apiRouter.HandleFunc("/login", api.Login).Methods("POST")
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apiRouter.HandleFunc("/login", api.Login).Methods("POST")
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apiRouter.HandleFunc("/user", api.Secured(api.CreateUser)).Methods("POST")
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apiRouter.HandleFunc("/users", api.Secured(api.CreateUser)).Methods("POST")
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apiRouter.HandleFunc("/games", api.Secured(api.CreateGame)).Methods("POST")
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apiRouter.HandleFunc("/games", api.Secured(api.ListGames)).Methods("GET")
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staticFSSub, _ := fs.Sub(staticFS, "static")
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staticFSSub, _ := fs.Sub(staticFS, "static")
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staticFSHandler := StaticFSHandler{http.FileServer(http.FS(staticFSSub))}
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staticFSHandler := StaticFSHandler{http.FileServer(http.FS(staticFSSub))}
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