craban/server/api/game.go

68 lines
1.6 KiB
Go
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package api
import (
"fmt"
"net/http"
"strconv"
"github.com/gorilla/mux"
"github.com/rs/zerolog/log"
)
func (a *API) CreateGame(w http.ResponseWriter, r *http.Request) {
user, _ := UserFromRequest(r)
if !user.Admin {
http.Error(w, http.StatusText(http.StatusForbidden), http.StatusForbidden)
return
}
body := ParseBody(r)
name := body.String("name")
if name == "" {
http.Error(w, fmt.Sprintf("%s: name should not be empty", http.StatusText(http.StatusBadRequest)), http.StatusBadRequest)
return
}
game, err := a.App.CreateGame(name, user.ID)
if err != nil {
log.Error().Err(err).Msg("game couldn't be created")
http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError)
return
}
JSON(w, game, 201)
}
func (a *API) ListGames(w http.ResponseWriter, r *http.Request) {
user, _ := UserFromRequest(r)
games, err := a.App.ListGamesForUser(user.ID)
if err != nil {
log.Error().Err(err).Msg("games couldn't be fetch")
http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError)
return
}
JSON(w, games, 200)
}
func (a *API) GetGame(w http.ResponseWriter, r *http.Request) {
gameID, _ := strconv.Atoi(mux.Vars(r)["id"])
user, _ := UserFromRequest(r)
game, err := a.App.GetGameForUser(gameID, user.ID)
if err != nil {
log.Error().Err(err).Msg("game couldn't be fetch")
http.Error(w, http.StatusText(http.StatusInternalServerError), http.StatusInternalServerError)
return
}
if game == nil {
http.Error(w, http.StatusText(http.StatusNotFound), http.StatusNotFound)
return
}
JSON(w, game, 200)
}